The Flash-based implementation of text sockets. It uses Flash Applet as proxy to obtain necessary socket funactionality.
As we need to support earlier versions of Flash we cannot use LiveConnect, so execution of Flash functions is done with SetVariable. Another problem is limitation of passed data from Flash Applet to browser (Internet Explorer), so Flash should divide data into parts and pass them to browser separately.
You should use methods of {@link com.google.gwt.sockets.client.SocketsFactory SocketsFactory} to create instances of text sockets. Use this class directly only for specific purposes.
@see com.google.gwt.sockets.client.TextSocket @see com.google.gwt.sockets.client.SocketsFactory @author Aleksey Lagoshin
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