private SkillFrameBackend skillBackend;
public SkillFrame(Control gameControl, JPanel cd){
myGameControl = gameControl;
myCD = cd;
skillBackend = new SkillFrameBackend(myGameControl);
final int MIN_SKILL_LEVEL = skillBackend.getMinSkillLevel();
final int MAX_SKILL_LEVEL = skillBackend.getMaxSkillLevel();
setLayout(null);
JLabel swimSkillLabel = new JLabel(skillBackend.getSwimLabel());