private InventoryFrameBackend invFrameBackend;
private Control gameControl;
private JPanel myCD;
public InventoryFrame(Control control, JPanel cd) {
this.gameControl = control;
invFrameBackend = new InventoryFrameBackend(gameControl);
this.myCD = cd;
JLabel lblInventory = new JLabel(invFrameBackend.getTitle());
lblInventory.setBounds(36, 11, 48, 14);