8687888990919293949596
case ARCHERY: command.setExecutor(new ArcheryCommand()); break; case AXES: command.setExecutor(new AxesCommand()); break; case EXCAVATION: command.setExecutor(new ExcavationCommand()); break;
90919293949596979899100
case AXES: command.setExecutor(new AxesCommand()); break; case EXCAVATION: command.setExecutor(new ExcavationCommand()); break; case FISHING: command.setExecutor(new FishingCommand()); break;
949596979899100101102103104
case EXCAVATION: command.setExecutor(new ExcavationCommand()); break; case FISHING: command.setExecutor(new FishingCommand()); break; case HERBALISM: command.setExecutor(new HerbalismCommand()); break;
9899100101102103104105106107108
case FISHING: command.setExecutor(new FishingCommand()); break; case HERBALISM: command.setExecutor(new HerbalismCommand()); break; case MINING: command.setExecutor(new MiningCommand()); break;
102103104105106107108109110111112
case HERBALISM: command.setExecutor(new HerbalismCommand()); break; case MINING: command.setExecutor(new MiningCommand()); break; case REPAIR: command.setExecutor(new RepairCommand()); break;
106107108109110111112113114115116
case MINING: command.setExecutor(new MiningCommand()); break; case REPAIR: command.setExecutor(new RepairCommand()); break; case SALVAGE: command.setExecutor(new SalvageCommand()); break;
110111112113114115116117118119120
case REPAIR: command.setExecutor(new RepairCommand()); break; case SALVAGE: command.setExecutor(new SalvageCommand()); break; case SMELTING: command.setExecutor(new SmeltingCommand()); break;
114115116117118119120121122123124
case SALVAGE: command.setExecutor(new SalvageCommand()); break; case SMELTING: command.setExecutor(new SmeltingCommand()); break; case SWORDS: command.setExecutor(new SwordsCommand()); break;
118119120121122123124125126127128
case SMELTING: command.setExecutor(new SmeltingCommand()); break; case SWORDS: command.setExecutor(new SwordsCommand()); break; case TAMING: command.setExecutor(new TamingCommand()); break;
122123124125126127128129130131132
case SWORDS: command.setExecutor(new SwordsCommand()); break; case TAMING: command.setExecutor(new TamingCommand()); break; case UNARMED: command.setExecutor(new UnarmedCommand()); break;