//Set up mod blocks and items
workbench = (BlockFlansWorkbench)(new BlockFlansWorkbench(1, 0).setBlockName("flansWorkbench").setBlockTextureName("flansWorkbench"));
GameRegistry.registerBlock(workbench, ItemBlockManyNames.class, "flansWorkbench");
GameRegistry.addRecipe(new ItemStack(workbench, 1, 0), "BBB", "III", "III", Character.valueOf('B'), Items.bowl, Character.valueOf('I'), Items.iron_ingot );
GameRegistry.addRecipe(new ItemStack(workbench, 1, 1), "ICI", "III", Character.valueOf('C'), Items.cauldron, Character.valueOf('I'), Items.iron_ingot );
opStick = new ItemOpStick();
GameRegistry.registerItem(opStick, "opStick", MODID);
flag = (ItemFlagpole)(new ItemFlagpole().setUnlocalizedName("flagpole"));
GameRegistry.registerItem(flag, "flagpole", MODID);
spawner = (BlockSpawner)(new BlockSpawner(Material.iron).setBlockName("teamsSpawner").setBlockUnbreakable().setResistance(1000000F));
GameRegistry.registerBlock(spawner, ItemBlockManyNames.class, "teamsSpawner");