public void repairDriveable(EntityPlayer driver, EntityDriveable driving, DriveablePart part)
{
//Repair it this side (so the inventory updates immediately) and then send a packet to the server so that it is repaired that side too
super.repairDriveable(driver, driving, part);
if(driver.worldObj.isRemote)
FlansMod.getPacketHandler().sendToServer(new PacketRepairDriveable(part.type));
}