MechaType type = getMechaType();
DriveableData data = getDriveableData();
//send keys which require server side updates to the server
if(worldObj.isRemote && (key == 6 || key == 8 || key == 9))
{
FlansMod.getPacketHandler().sendToServer(new PacketDriveableKey(key));
return true;
}
switch(key)
{
case 0 : //Forwards (these movement cases are redundant, as Mechas need to stop when the key is released)