public void handleClientSide(EntityPlayer clientPlayer)
{
Entity entity = clientPlayer.worldObj.getEntityByID(entityID);
if(entity instanceof EntityAAGun)
{
EntityAAGun aa = (EntityAAGun)entity;
aa.prevGunYaw = aa.gunYaw;
aa.prevGunPitch = aa.gunPitch;
aa.gunYaw = gunYaw;
aa.gunPitch = gunPitch;
}