c.setResource(Resource.FOOD, BigDecimal.valueOf(1000));
c.setResource(Resource.GAS, BigDecimal.valueOf(1000));
final int selectedIndex = PlanetState.this.map
.getSelectedZone();
final HexagonMapAction a = new HexagonMapAction(2,
PlanetState.this.map, PlanetState.this.map
.getSelectedZone());
a.setExploration(false);
a.setCallback(new Runnable() {
@Override
public void run() {
GameData.putInPool(c);
PlanetState.this.map.addColonyAt(c, selectedIndex);