Package com.cloudhopper.smpp.util

Examples of com.cloudhopper.smpp.util.SequenceNumber


        this.state = new AtomicInteger(STATE_OPEN);
        this.configuration = configuration;
        this.channel = channel;
        this.boundTime = new AtomicLong(0);
        this.sessionHandler = (sessionHandler == null ? new DefaultSmppSessionHandler(logger) : sessionHandler);
        this.sequenceNumber = new SequenceNumber();
        // always "wrap" the custom pdu transcoder context with a default one
        this.transcoder = new DefaultPduTranscoder(new DefaultPduTranscoderContext(this.sessionHandler));
        this.monitorExecutor = monitorExecutor;
       
        // different ways to construct the window if monitoring is enabled
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        this.state = new AtomicInteger(STATE_OPEN);
        this.configuration = configuration;
        this.channel = channel;
        this.boundTime = new AtomicLong(0);
        this.sessionHandler = (sessionHandler == null ? new DefaultSmppSessionHandler(logger) : sessionHandler);
        this.sequenceNumber = new SequenceNumber();
        // always "wrap" the custom pdu transcoder context with a default one
        this.transcoder = new DefaultPduTranscoder(new DefaultPduTranscoderContext(this.sessionHandler));
        this.monitorExecutor = monitorExecutor;
       
        // different ways to construct the window if monitoring is enabled
View Full Code Here

        this.state = new AtomicInteger(STATE_OPEN);
        this.configuration = configuration;
        this.channel = channel;
        this.boundTime = new AtomicLong(0);
        this.sessionHandler = (sessionHandler == null ? new DefaultSmppSessionHandler(logger) : sessionHandler);
        this.sequenceNumber = new SequenceNumber();
        // always "wrap" the custom pdu transcoder context with a default one
        this.transcoder = new DefaultPduTranscoder(new DefaultPduTranscoderContext(this.sessionHandler));
        this.monitorExecutor = monitorExecutor;
       
        // different ways to construct the window if monitoring is enabled
View Full Code Here

        this.state = new AtomicInteger(STATE_OPEN);
        this.configuration = configuration;
        this.channel = channel;
        this.boundTime = new AtomicLong(0);
        this.sessionHandler = (sessionHandler == null ? new DefaultSmppSessionHandler(logger) : sessionHandler);
        this.sequenceNumber = new SequenceNumber();
        // always "wrap" the custom pdu transcoder context with a default one
        this.transcoder = new DefaultPduTranscoder(new DefaultPduTranscoderContext(this.sessionHandler));
        this.monitorExecutor = monitorExecutor;
       
        // different ways to construct the window if monitoring is enabled
View Full Code Here

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