Package com.bulletphysics.collision.shapes

Examples of com.bulletphysics.collision.shapes.OptimizedBvh$QuantizedNodeTriangleCallback


        }
      }
      else {
        trimeshShape = new BvhTriangleMeshShape(indexVertexArrays, useQuantizedAabbCompression, false);

        OptimizedBvh bvh = null;
        try {
          ObjectInputStream in = new ObjectInputStream(new GZIPInputStream(new FileInputStream(new File("bvh.bin"))));
          bvh = (OptimizedBvh)in.readObject();
          in.close();
        }
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