Package com.bulletphysics.collision.broadphase

Examples of com.bulletphysics.collision.broadphase.DispatcherInfo


      }

      // apply gravity, predict motion
      predictUnconstraintMotion(timeStep);

      DispatcherInfo dispatchInfo = getDispatchInfo();

      dispatchInfo.timeStep = timeStep;
      dispatchInfo.stepCount = 0;
      dispatchInfo.debugDraw = getDebugDrawer();
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  @Override
  public int stepSimulation(float timeStep, int maxSubSteps, float fixedTimeStep) {
    // apply gravity, predict motion
    predictUnconstraintMotion(timeStep);

    DispatcherInfo dispatchInfo = getDispatchInfo();
    dispatchInfo.timeStep = timeStep;
    dispatchInfo.stepCount = 0;
    dispatchInfo.debugDraw = getDebugDrawer();

    // perform collision detection
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