this.collisionConfiguration = collisionConfiguration;
}
@Override
public CollisionAlgorithm findAlgorithm(CollisionObject body0, CollisionObject body1, PersistentManifold sharedManifold) {
CollisionAlgorithmConstructionInfo ci = tmpCI;
ci.dispatcher1 = this;
ci.manifold = sharedManifold;
CollisionAlgorithmCreateFunc createFunc = doubleDispatch[body0.getCollisionShape().getShapeType().ordinal()][body1.getCollisionShape().getShapeType().ordinal()];
CollisionAlgorithm algo = createFunc.createCollisionAlgorithm(ci, body0, body1);
algo.internalSetCreateFunc(createFunc);