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private GameServer gameServer; public WebcamServer(GameServer gameServer) { Serializer.registerClass(WebcamMessage.class); this.gameServer = gameServer; bal = new ByteArrayList(); }
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public WebcamListener(GameClient gameClient) { this.gameClient = gameClient; currentImage = -1; numberOfParts = -1; bal = new ByteArrayList(); }
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*/ public VNCListener(GameClient gameClient) { this.gameClient = gameClient; currentImage = -1; numberOfParts = -1; bal = new ByteArrayList(); }