//myClient.send(new ChatClientMessage(playerName, "Has joined the server!", true, null));
addMainPlayer();
// imagingSystems.get(0).generateImageQuad();
//Setting up the world physics
worldPhysics = new WorldPhysicsAppState(this);
stateManager.attach(worldPhysics);
// worldPhysics.setupAllPlayers();
System.out.println("Up before up?");
up = true;
//this.getWorldPhysics().getPhysicsSpace().enableDebug(assetManager);