Package com.badlogic.gdx.scenes.scene2d.ui.TextButton

Examples of com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle


    }
    stage.clear();
   
    Gdx.input.setInputProcessor(stage);
   
    TextButtonStyle style = new TextButtonStyle();
    style.up = skin.getDrawable("buttonnormal");
    style.down = skin.getDrawable("buttonpressed");

    style.font = bonzai;
    style.fontColor= Color.BLACK;
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    Gdx.app.log(TestGame.LOG, "GAME OVER.... YEAH!!!!");
  }

  private TextButton getContinueNoButton() {
    TextButtonStyle style = new TextButtonStyle();

    BitmapFont font = Configuration.bonzai24;

    style.font = font;
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    return no;
  }

  private TextButton getContinueYesButton() {
    TextButtonStyle style = new TextButtonStyle();

    BitmapFont font = Configuration.bonzai24;

    style.font = font;
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      stage = new Stage(width, height, true);
    stage.clear();

    Gdx.input.setInputProcessor(stage);

    TextButtonStyle style = new TextButtonStyle();
    style.up = skin.getDrawable("buttonnormal");
    style.down = skin.getDrawable("buttonpressed");
    style.font = black;

    button = new TextButton("Play!", style);
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