Package com.badlogic.gdx.physics.box2d

Examples of com.badlogic.gdx.physics.box2d.Fixture


        fixtureDef.shape = circle;
        fixtureDef.density = 0.2f;
        fixtureDef.friction = 0.4f;
        fixtureDef.restitution = 0.67f;

        Fixture fixture = unit.getBody().createFixture(fixtureDef);

       
        circle.dispose();       
    }
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    def.type = type;
    Body box = world.createBody(def);

    CircleShape poly = new CircleShape();
    poly.setRadius(radius);
    Fixture fix = box.createFixture(poly, density);
    poly.dispose();

    return box;
  }
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    def.linearDamping = 5;
    Body box = world.createBody(def);

    CircleShape poly = new CircleShape();
    poly.setRadius(radius);
    Fixture fix = box.createFixture(poly, density);
    poly.dispose();

    return box;
  }
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    def.linearDamping = 5;
    Body box = world.createBody(def);

    CircleShape poly = new CircleShape();
    poly.setRadius(radius);
    Fixture fix = box.createFixture(poly, density);
    poly.dispose();

    return box;
  }
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