vertices[i * 2] = Float.parseFloat(point[0]) * scaleX;
vertices[i * 2 + 1] = -Float.parseFloat(point[1]) * scaleY;
}
Polyline polyline = new Polyline(vertices);
polyline.setPosition(x, y);
object = new PolylineMapObject(polyline);
} else if ((child = element.getChildByName("ellipse")) != null) {
object = new EllipseMapObject(x, y - height, width, height);
}
}
if (object == null) {