return new ParticleController("ParticleController Controller", emitter, new ParticleControllerControllerRenderer(),
new ParticleControllerInfluencer.Single(editor.assetManager.get(FlameMain.DEFAULT_TEMPLATE_PFX, ParticleEffect.class).getControllers().get(0)),
spawnSource,
scaleInfluencer,
velocityInfluencer,
new ParticleControllerFinalizerInfluencer()
);
}