if (ownsAtlas) {
Array<Page> pages = packer.getPages();
data.regions = new TextureRegion[pages.size];
for (int i=0; i<pages.size; i++) {
Page p = pages.get(i);
Texture tex = new Texture(p.getPixmap(), p.getPixmap().getFormat(), false);
tex.setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
data.regions[i] = new TextureRegion(tex);
}