public static final int GAME_VIEWPORT_WIDTH = 1920, GAME_VIEWPORT_HEIGHT = 1080;
@Override
public void create() {
setScreen(new Screen() {
private final Stage stage = new Stage(new StretchViewport(GAME_VIEWPORT_WIDTH, GAME_VIEWPORT_HEIGHT));
private final BitmapFont bitmapFont = new BitmapFont();
private final Label fps = new Label("", new Label.LabelStyle(bitmapFont, Color.WHITE));
private final Road road = new Road();