System.out.printf("%7.1f FPS\n", fps);
}
}
private void buildDisplayListDelegate(final Renderer renderer) {
final CompileOptions options = new CompileOptions();
options.setDisplayList(true);
SceneCompiler.compile(heavyNode, renderer, options);
final Object contextRef = ContextManager.getCurrentContext().getGlContextRep();
final RenderDelegate delegate = heavyNode.getRenderDelegate(contextRef);