new Vector3(-5, 0, -30) };
final List<ReadOnlyVector3> controls = Arrays.asList(vectors);
// Create our curve from the control points and a spline
final Curve curve = new Curve(controls, new CatmullRomSpline());
// Create a line from the curve so its easy to check the box is following it
final Line line = curve.toRenderableLine(10);
line.setRandomColors();