gpuSkinningCheck
.setLayoutData(new AnchorLayoutData(Alignment.TOP_LEFT, headCheck, Alignment.BOTTOM_LEFT, 0, -5));
gpuSkinningCheck.setSelected(false);
gpuSkinningCheck.addActionListener(new ActionListener() {
public void actionPerformed(final ActionEvent event) {
_root.acceptVisitor(new Visitor() {
@Override
public void visit(final Spatial spatial) {
if (spatial instanceof SkinnedMesh) {
final SkinnedMesh skinnedSpatial = (SkinnedMesh) spatial;
if (gpuSkinningCheck.isSelected()) {