// Setup our manager
effectManager = new EffectManager(_settings, TextureStoreFormat.RGBA8);
effectManager.setSceneCamera(_canvas.getCanvasRenderer().getCamera());
// Add a step to draw our scene to our scene texture.
effectManager.addEffect(new SpatialRTTEffect("*Next", null, _root));
// Add a bloom effect
final SimpleBloomEffect bloomEffect = new SimpleBloomEffect();
effectManager.addEffect(bloomEffect);