final BlendState bs = new BlendState();
bs.setBlendEnabled(true);
_root.setRenderState(bs);
// Set up a reusable pick results
_pickResults = new BoundingPickResults();
_pickResults.setCheckDistance(true);
// Set up our pick label
_text = BasicText.createDefaultTextLabel("", "pick");
_text.setTranslation(10, 10, 0);