Package com.ardor3d.framework.lwjgl

Examples of com.ardor3d.framework.lwjgl.LwjglCanvas



        // get our framework

        final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(this);
        _canvas = new LwjglCanvas( _settings, canvasRenderer);
        _physicalLayer = new PhysicalLayer(new LwjglKeyboardWrapper(), new LwjglMouseWrapper(),
                new LwjglControllerWrapper(), (LwjglCanvas) _canvas);
        _mouseManager = new LwjglMouseManager();
        TextureRendererFactory.INSTANCE.setProvider(new LwjglTextureRendererProvider());
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     * @return the canvas.
     */
    private LwjglCanvas initLwjgl() {
        final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(this);
        final DisplaySettings settings = new DisplaySettings(800, 600, 24, 0, 0, 8, 0, 0, false, false);
        return new LwjglCanvas(settings, canvasRenderer);
    }
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        example._settings = settings;

        // get our framework
        if (prefs.getRenderer().startsWith("LWJGL")) {
            final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(example);
            example._canvas = new LwjglCanvas(settings, canvasRenderer);
            example._physicalLayer = new PhysicalLayer(new LwjglKeyboardWrapper(), new LwjglMouseWrapper(),
                    new LwjglControllerWrapper(), (LwjglCanvas) example._canvas);
            example._mouseManager = new LwjglMouseManager();
            TextureRendererFactory.INSTANCE.setProvider(new LwjglTextureRendererProvider());
        } else if (prefs.getRenderer().startsWith("JOGL")) {
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            final DisplaySettings settings = new DisplaySettings(width, height, 24, 0, 0, 8, 0, 0, false, false);
            return new JoglCanvas(canvasRenderer, settings);
        } else {
            final LwjglCanvasRenderer canvasRenderer = new LwjglCanvasRenderer(this);
            final DisplaySettings settings = new DisplaySettings(width, height, 24, 0, 0, 8, 0, 0, false, false);
            return new LwjglCanvas(settings, canvasRenderer);
        }
    }
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