}
final Map<Character, CharacterDescriptor> descriptors = Maps.newHashMap();
for (final int val : closest.bmFont.getMappedChars()) {
final Char c = closest.bmFont.getChar(val);
final CharacterDescriptor desc = new CharacterDescriptor(c.x, c.y, c.width, c.height, c.xadvance,
c.xoffset, c.yoffset, 1.0, null);
descriptors.put((char) val, desc);
}
closest.uiFont = new UIFont((Texture2D) closest.bmFont.getPageTexture(), descriptors,