Package com.ardor3d.extension.animation.skeletal.blendtree

Examples of com.ardor3d.extension.animation.skeletal.blendtree.ClipSource


        // Add our "applier logic".
        manager.setApplier(new SimpleAnimationApplier());

        // Add our clip as a state in the default animation layer
        final SteadyState animState = new SteadyState("anim_state");
        animState.setSourceTree(new ClipSource(clipA, manager));
        manager.getBaseAnimationLayer().addSteadyState(animState);

        // Set the current animation state on default layer
        manager.getBaseAnimationLayer().setCurrentState("anim_state", true);
    }
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Related Classes of com.ardor3d.extension.animation.skeletal.blendtree.ClipSource

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