ioe.printStackTrace();
}
// OPTIMIZATION: SkinnedMesh combining... Useful in our case because the skeleton model is composed of 2
// separate meshes.
skeleton = (SkinnedMesh) MeshCombiner.combine(colladaNode, new SkinnedMeshCombineLogic());
// Non-combined:
// primeModel = colladaNode;
// OPTIMIZATION: turn on the buffers in our skeleton so they can be shared. (reuse ids)
skeleton.acceptVisitor(new Visitor() {