return node;
}
protected void createJointAttachment(final JointNode jointChildNode, final Node node, final Node subNode) {
final AttachmentPoint attach = new AttachmentPoint("attach-" + node.getName(), (short) 0, subNode,
new Transform(subNode.getTransform()));
_dataCache.addAttachmentPoint(jointChildNode.getJoint(), attach);
// we will attach to scene instead.
subNode.removeFromParent();
}