this._levelSelectButton =
new CentralisedTextButton(x, y, STR_SELECT_LEVEL, buttonSound);
this._buttonListener.add(this._levelSelectButton);
this._levelSelectButton.addListener(new ClickListener() {
@Override
public void onClick(Button arg0, float arg1, float arg2) {
// enters the new game state:
_stateBasedGame.getState(VisualBurglar.STATE_LEVEL_SELECT);