GameRegistry.registerTileEntity(TileEntityColoniesChest.class, "container.colonieschest");
LanguageRegistry.instance().addStringLocalization("container.colonieschest", "en_US", "Colonies Chest");
proxy.registerTileEntitySpecialRenderer(TileEntityColoniesChest.class);
minerChest = new BlockMine(minerChestID).setBlockName("Mine");
LanguageRegistry.addName(minerChest, "Miner Chest");
GameRegistry.registerBlock(minerChest);
GameRegistry.registerTileEntity(TileEntityMine.class, "container.mine");
LanguageRegistry.instance().addStringLocalization("container.mine", "en_US", "Mine");