GameRegistry.registerBlock(enchanterChest);
GameRegistry.registerTileEntity(TileEntityEnchanterChest.class, "container.enchanter");
LanguageRegistry.instance().addStringLocalization("container.enchanter", "en_US", "Enchanter Chest");
// Logging Camp
loggingCamp = new BlockLoggingCamp(loggingCampID);
LanguageRegistry.addName(loggingCamp, "Logging Camp");
GameRegistry.registerBlock(loggingCamp);
GameRegistry.registerTileEntity(TileEntityLoggingCamp.class, "container.loggingcamp");
LanguageRegistry.instance().addStringLocalization("container.loggingcamp", "en_US", "Logging Camp");