GameRegistry.registerBlock(townHall);
GameRegistry.registerTileEntity(TileEntityTownHall.class, "container.townhall");
LanguageRegistry.instance().addStringLocalization("container.townhall", "en_US", "MyTown Town Hall");
// Hunter Blind
hunterBlind = new BlockHunterBlind(hunterBlindID);
LanguageRegistry.addName(hunterBlind, "Hunter Blind");
GameRegistry.registerBlock(hunterBlind);
GameRegistry.registerTileEntity(TileEntityHunterBlind.class, "container.hunterBlind");
LanguageRegistry.instance().addStringLocalization("container.hunterBlind", "en_US", "Hunter Blind");