GameRegistry.registerBlock(hunterBlind);
GameRegistry.registerTileEntity(TileEntityHunterBlind.class, "container.hunterBlind");
LanguageRegistry.instance().addStringLocalization("container.hunterBlind", "en_US", "Hunter Blind");
// Fisherman's Hut
fishermanHut = new BlockFishermanHut(fishermanHutID);
LanguageRegistry.addName(fishermanHut, "Fisherman's Hut");
GameRegistry.registerBlock(fishermanHut);
GameRegistry.registerTileEntity(TileEntityFishermanHut.class, "container.fishermanHut");
LanguageRegistry.instance().addStringLocalization("container.fishermanHut", "en_US", "Fisherman's Hut");