GameRegistry.registerBlock(fishermanHut);
GameRegistry.registerTileEntity(TileEntityFishermanHut.class, "container.fishermanHut");
LanguageRegistry.instance().addStringLocalization("container.fishermanHut", "en_US", "Fisherman's Hut");
// Alchemist's Shop
alchemistShop = new BlockAlchemistShop(alchemistShopID);
LanguageRegistry.addName(alchemistShop, "Alchemist's Shop");
GameRegistry.registerBlock(alchemistShop);
GameRegistry.registerTileEntity(TileEntityAlchemistShop.class, "container.alchemistShop");
LanguageRegistry.instance().addStringLocalization("container.alchemistShop", "en_US", "Alchemist's Shop");