GameRegistry.registerBlock(alchemistShop);
GameRegistry.registerTileEntity(TileEntityAlchemistShop.class, "container.alchemistShop");
LanguageRegistry.instance().addStringLocalization("container.alchemistShop", "en_US", "Alchemist's Shop");
// Guard House
guardHouse = new BlockGuardHouse(guardHouseID);
LanguageRegistry.addName(guardHouse, "Guard House");
GameRegistry.registerBlock(guardHouse);
GameRegistry.registerTileEntity(TileEntityGuardHouse.class, "container.guardhouse");
LanguageRegistry.instance().addStringLocalization("container.guardhouse", "en_US", "Guard House");