verts[8] = new Vector3(phi, 0, -1);
verts[9] = new Vector3(phi, 0, 1);
verts[10] = new Vector3(-phi, 0, 1);
verts[11] = new Vector3(-phi, 0, -1);
Quat quat = Quat.aroundAxis(0, 0, 1, Math.atan(1 / phi));
for (Vector3 vec : verts) {
quat.rotate(vec);
}
icosahedron4 = CCModel.newModel(4, 60);
icosahedron7 = CCModel.newModel(7, 80);