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return this; } public void render(double x, double y, double z, double u, double v) { render(new Vector3(x, y, z).translation(), new UVTranslation(u, v)); }
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render(new Vector3(x, y, z).translation(), u); } public void render(Transformation t, double u, double v) { render(t, new UVTranslation(u, v)); }