@Override
public void drawIcons()
{
int x = buttonX();
LayoutManager.drawIcon(x+4, 4, new Image(120, 24, 12, 12)); x+=24;
LayoutManager.drawIcon(x+4, 4, new Image(120, 12, 12, 12)); x+=24;
LayoutManager.drawIcon(x+4, 4, new Image(168, 24, 12, 12)); x+=24;
LayoutManager.drawIcon(x+4, 4, new Image(144, 12, 12, 12)); x+=24;
LayoutManager.drawIcon(x+4, 4, new Image(180, 24, 12, 12)); x+=24;
LayoutManager.drawIcon(x+4, 4, new Image(132, 12, 12, 12)); x+=24;
RenderHelper.enableGUIStandardItemLighting();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
ItemStack sword = new ItemStack(Items.diamond_sword);
sword.addEnchantment(Enchantment.sharpness, 1);
GuiContainerManager.drawItem(x+2, 2, sword); x+=24;