//initialize other game variables
players = new Vector<Player>();
spaces = new Vector<Location>();
characterDeck = new CharacterDeck(controller);
weaponDeck = new WeaponDeck(controller);
roomDeck = new LocationDeck(controller);
gamePieces = new Vector<GamePiece>();
theoriesSuggested = new Vector<Theory>();
caseFile = new CaseFile((CharacterCard) characterDeck.getNextCard(),
(WeaponCard) weaponDeck.getNextCard(),
(LocationCard) roomDeck.getNextCard());