}
}else if(event.getMessage() instanceof SendClientPlayerMessage) {
client.setPlayer(((SendClientPlayerMessage) event.getMessage()).getPlayer());
return;
}else if(event.getMessage() instanceof CharactersAvailableMessage) {
fireCharactersAvailableEvent(new CharactersAvailableEvent(this,
((CharactersAvailableMessage) event.getMessage()).getNames()));
return;
}else if(event.getMessage() instanceof CharactersRequestMessage) {
fireCharactersRequestEvent(new CharactersRequestEvent(this));
return;