}
}
}
private void constructRemoveCity() {
TerrainVisibleFieldInfo fieldInfo = manager.getTVFInfo(coord);
if (fieldInfo != null) {
// we have a (frozen) field-info (and therefore, the city is (was)
// not ours!)
if (fieldInfo.getCityID() != null
&& Game.getMapData().getCityID(coord) == null) {
// and there is a city in the field-info, but no longer on
// the real map
removeCity = new RemoveCity(manager.getResToNation(),
fieldInfo.getCityID());
}
// CAUTION: Case city still there, but with different id not yet
// implemented!
}
}