this.session = session;
quadRegistry = registry.getSubRegistry("gui").getSubRegistry("quadmapview");
Registry overlapRegistry = registry.getSubRegistry("map").getSubRegistry("overlap");
moveCalculator
= new DijkstraMoveCalculator(Game.getGame().getTimeRules());
unitMover = new UnitMover();
/********************** Properties-construction ***********************/
config.load(quadRegistry, overlapRegistry);