Package civquest.units.gameChange

Examples of civquest.units.gameChange.RemoveUnit


                      "Destroying unit " + change.getMapObject()
                      + " because it has only " + change.getHealth()
                      + " (owner was: "
                      + mapData.getUnit(change.getMapObject())
                      .getOwner());
        RemoveUnit rmUnit = new RemoveUnit(change.getMapObject());
        rmUnit.execute();
        Messages.getMessages().info("DUnitDestroyManager", "Destroy",
                      "Destroying done");
      }
    }
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    } else {
      if (manager.isCompleteVisible(from)) {
        if (manager.isCompleteVisible(to)) {
          moveUnit.notify(manager.getRestrictedToNation(), before, after);
        } else {
          RemoveUnit removeUnit = new RemoveUnit(manager.getRestrictedToNation(),
                               unitID);
          removeUnit.notify(before, after);
          if (before) {
            manager.removeForeignUnit(unitID);
          }
        }
      } else {
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            if (mapObject instanceof City) {
                RemoveCity remove = new RemoveCity(resToNation,
                        mapObject.getID());
                remove.execute();
            } else if (mapObject instanceof Unit) {
                RemoveUnit remove = new RemoveUnit(resToNation,
                        mapObject.getID());
                remove.execute();
            }
        }
        qMap.getFieldView(Game.getGame(), coordinate).dataChanged();
    }
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    List<RemoveUnit> remUnits = new ArrayList<RemoveUnit>();

    while (changingUnits.hasNext()) {
      Long id = changingUnits.next();
      if (!(manager.getNationID().equals(Game.getMapData().getMapObjectOwner(id)))) {
        remUnits.add(new RemoveUnit(manager.getResToNation(), id));
      }
    }
    removeUnits = remUnits.toArray(new RemoveUnit[0]);
  }
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    List<RemoveUnit> remList = new ArrayList<RemoveUnit>();

    while (changingUnits.hasNext()) {
      Long id = changingUnits.next();
      if (!(manager.getNationID().equals(Game.getMapData().getMapObjectOwner(id)))) {
        remList.add(new RemoveUnit(manager.getResToNation(), id));
      }
    }

    removeUnits = remList.toArray(new RemoveUnit[0]);
  }
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            MapObject mapObject = moit.next();
            if (mapObject instanceof City) {
                RemoveCity remove = new RemoveCity(this.map.getGameData().getRestrictedToNation(), mapObject.getID());
                remove.execute();
            } else if (mapObject instanceof Unit) {
                RemoveUnit remove = new RemoveUnit(this.map.getGameData().getRestrictedToNation(), mapObject.getID());
                remove.execute();
            }
        }
        notifyAfter();
        try {
            ((QuadMap) this.map).getFieldView(Game.getGame(), field.getPosition())
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