Package civquest.swing.gameChange

Examples of civquest.swing.gameChange.SetWorkingField


        Coordinate pos = null;
        if (pointedField != null) {
          pos = pointedField.getPosition();
        }
       
        SetWorkingField setWFChange = new SetWorkingField(quadMap, pos);
        setWFChange.execute();
      }     
    } else if (quadMap.setWFByKeyboard()) {
      messages.err("SetWorkingFieldAction", "setWFByKeyboard not yet implemented");
    } else {
      messages.err("SetWorkingFieldAction", "SetWorkingField: BUG!!! " +
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            if (pointedField != this.getWorkingField()) {
                Coordinate pos = null;
                if (pointedField != null) {
                    pos = pointedField.getPosition();
                }
                SetWorkingField setWFChange = new SetWorkingField(this, pos);
                setWFChange.execute();
            }          
        } else if (this.setWFByKeyboard()) {
            messages.err("QuadMap", "setWFByKeyboard not yet implemented");
        } else {
            messages.err("QuadMap", "QuadMap: BUG!!! " +
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Related Classes of civquest.swing.gameChange.SetWorkingField

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