Package civquest.map.gameChange

Examples of civquest.map.gameChange.SetFieldRuledByCity


            SetPopulation setPopulation
              = new SetPopulation(field.getPosition(), 1000);
            setPopulation.execute();

            SetFieldRuledByCity change
              = new SetFieldRuledByCity(field.getPosition(),
                            newCityChange.getCity(),
                            false);
            change.execute();           
          } else {
            Messages.getMessages().info("ConstructTestCity", "QMapWarn",
                          "When constructing test city: "
                          + "No active nation!");
          }
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    SetPopulation setPopulation
      = new SetPopulation(new Coordinate(x, y), 1000);
    setPopulation.execute();

    SetFieldRuledByCity change
      = new SetFieldRuledByCity(new Coordinate(x, y),
                    constructCity.getCity(), false);
    change.execute();
  }
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Related Classes of civquest.map.gameChange.SetFieldRuledByCity

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