y += positions.lineHeight;
sb = new StringBuilder();
sb.append("Social status in this town: ").append(city.getCity().getSocialRank());
y = drawRow(g2d, y, firstColumn, sb.toString());
IReputation rep = city.getCity().getReputation(player);
int repDiff = rep.getReputationDifference();
sb = new StringBuilder();
if (repDiff<0){
// reputation has sunk
if (repDiff<=-10 && repDiff>-25){
sb.append("Your reputation has sunken.");