y += positions.lineHeight;
y += positions.lineHeight;
}
// Draw underworld string
ICareer careerLevel = player.getCareerLevel();
String s;
if (careerLevel instanceof IMilitantCareer){
if (((EMilitantCareer)careerLevel)!=EMilitantCareer.BOISTEROUS &&
((EMilitantCareer)careerLevel)!=EMilitantCareer.BOLD ){
s = "The underworld fears you";